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Components are independent models inserted into the current model.

To change the geometry of a component, you need:

•open the component for editing in a separate tab,

•launch the component's context editing mode,

•deform the component (in this case, the geometry change is stored in the assembly, the original component model does not change).

After completing context-based editing or editing in a separate tab, you must rebuild the model.

Rebuilding a model which consists of many components may take significant amount of time. Therefore, if you need to edit multiple components of a complex model, it is reasonable to rebuild it only once, after making all changes (and not every time you edit a particular component).

You can also edit properties of the component. The following actions are available:

•changing component properties, including color and optical properties,

•setting the CMP calculation parameters for the component and performing the calculation,

•selecting another source file for the component,

•recalculation of dimensions for the component based on assigned tolerances.

In addition, you can change the position of a component in the model.

See also

General information about components

Adding components

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