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Filter objects |
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Sometimes several objects at once are "trapped" when hovering the cursor over the model (for example, a face or its edge), and the wrong object could be highlighted, not the one you wish to specify.
To make the selection of objects of the required type easier, you can use object filters.
The commands for enabling filters are located in Filter all objects
menu button on the Quick access toolbar and in Select — Filter objects item of the Main menu.
By default, the Filter all objects command is active (the corresponding button on the Quick access toolbar has a dark background). It means that vertexes, edges, faces, axes, planes, etc., i. e. all objects listed in the Filter objects menu, can be highlighted and specified.
If you need to specify particular objects (primitives of objects) in order to execute the required action, run the relevant command from the menu. The background of the Filter all objects button will become gray. It means that one of the filters is enabled.
If all commands corresponding to the types of primitives or objects are disabled, the Filter all objects button will be automatically enabled (i. e. it is not possible to completely disable selection of all types of primitives and objects).
Filter commands can be divided into three groups:
•1st group — three-dimensional primitives:
Faces,
Edges,
Vertexes,
•2nd group — objects that have primitives:
components,
Solids,
Surfaces,
Polygonal Objects,
Curves,
Points,
Sketches,
Coordinate systems,
Control Points,
•3rd group — objects that don't have primitives:
Axes,
Planes,
Layout elements,
Labels,
Tables,
Threads.
Commands groups are divided in the menu by separators.
You can select several types of objects for filtering by running the required commands from the menu. It's available to switch filters at any moment of working with the model.
You can filter using several filters simultaneously in the following ways.
•Combination of filters. If all selected filters belong to one group, you can filter either all primitives or all objects if their buttons are pressed. In this case, entire objects are highlighted.
•Example 1. When the Components
and Surfaces
commands are active, all components and surfaces of the model are available for selection.
When specifying an object, the cursor shape changes to match dynamic targeting of component
or surface
.
•Example 2. When the Vertexes, Edges commands are active, all vertexes and edges of the model are available for selection.
When selecting an object, the cursor changes its form to match dynamic targeting of vertexes or edges.
•Applying filters. If you select filters from different groups, for example, from the 1st and 2nd groups, you can, as a result, filter primitives which objects of the selected types have. In this case, instead of entire objects, their primitives are selected – edges, faces or vertexes.
•Example 1. When the commands Edges
and Components
are active, only the component ribs are available for selection.
When selecting an object, the cursor shape changes to match dynamic targeting of edges
.
•Example 2. When the Faces and Points commands are active, filtering is not performed since the point does not have a “face” primitive.
Filters of the 3rd group are not used in applying filters, they are only used for combination of filters.