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Transformation of objects into detailing geometry |
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When working with an assembly, you can obtain Detailing geometry by transforming a component or model objects.
Methods for transforming a component to detailing geometry are described below in the current section.
The transformation of model objects into detailing geometry is performed in the same way as the transformation of objects into a component. To do this, use the Transform into part and Transform into local part commands/ The only difference is that in order to obtain detailing geometry in the process of executing a command, you must enable the Detailing Geometry option. More details about model object transformation...
Transform component to detailing geometry
To transform a component into Detailing geometry, the following methods are used.
•Specify the required component (or components) in the Design Tree and call the Management – Move to detailing geometry command.
•In the Design Tree, drag the component to the Detailing Geometry section icon. This method is available, if in the Tree, there is a Detailing Geometry section.
As a result of the transformation, the component acquires properties of the detailing geometry and is located on the Detailing Geometry layer. Its icon is transferred to the Detailing Geometry section in the Design Tree.
The position of the component objects in the graphic area of the model does not change. However, if the absolute coordinate system of the component does not coincide with any of the coordinate systems of the model, then a local coordinate system will be created in the model.
If necessary, you can perform the inverse transformation – detailing geometry into a component. This is possible, if in the Design Tree, there is a Components section. To perform the transformation, drag the desired detailing geometry onto the icon of this section.
After transforming a component to detailing geometry and vice versa, you need to rebuild a model.
See Also